HWJ14_Timing
Create an applet that when started, a ball will appear in the center
and then move at a random direction (by random I mean anywhere within
a span of -10 to 10 pixels on the x and y) If it hits a wall, it
will bounce off it realistically. If the person hits r, the ball
will reset in the middle w/ a new direction.
Start with the timing code found here.
You will need to add the keylistener
stuff. (implement runnable, KeyListener
(remember to have nec. imports and init statement).
Extension:
- Have the ball slowly slow down.
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